The year is 2012. You are the lead writer for the third game in the wildly popular ShatterGate™ franchise. Expectations are through the roof: fans of the series are waiting for the biggest, most bad-ass entry in the series yet, and your publisher is expecting the best-selling title in its history. But the game's development hasn't gone as smoothly as planned. One morning, just a couple months before E3 and six months before ship, an emergency meeting is called...

Rated 4.6 out of 5 stars
(387 total ratings)
AuthorMatthew S Burns
Made withTwine
TagsStory Rich, Text based, Twine